Discussion in 'TZT GameDev' started by Agrul, Sep 18, 2016.
jacked medieval jedi bro
procedurally generated a large number of human and goblin models varying in height/weight/muscle mass/age
gave them some simple animations
but for some reason my script for copying the animations from one dude to the next distorts them awkwardly
they are created in your image. You've imparted your own awkwardness to them.
but i figured out how to fix it
sadly i dont get credit for the tiddies
this is using makehuman
makehuman can make some pretty epic tits:
i'm mostly trying to get more competent with incorporating MakeHuman into my workflow (i.e, creating large sets of items/assets for MakeHuman characters, which MH knows how to automatically transform to fit differently sized/shapes characters) and with writnig scripts over it to automatically generate large, reasonably unique character models
the umbrella looks p cool as a dress
agrul fashion designer
6 eyed midget chicks is where it's at
i alwyas knew u had no perspective utumno but this time uve gone 2 far
Your work is still a turd, but an undeniably polished turd. Also Utumno I know ur worried about the health of the board but seriously, sometimes you just leave the things in your head, in your head.
workin on a lion man
weep, little lion man
this is completely different but was kinda fun to make
not sure about the texturing on him, can you make his underparts a lighter or different color? I guess it doesn't have to match natural schemes but it would definitely make it easier on the brain.
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