I went w/the Vive a couple years ago, because it had the best tracking and resolution at the time, and HTC makes great hardware, and I wanted to put my money on Big Gabe vs Fuckstain Zuckerberg. Now in 2020, during rona lockdown, I finally broke down and got a Quest. They've been sold out everywhere for months, but I've read such good reviews about it (not necessarily from the pixel-counting turbonerds that normally write articles, but from ppl just sharing their experiences about ease of setup and the freedom of VR'ing without a cord), and the reviews were correct. I signed up for a waiting list notification and as soon as they were in stock I put in an order. Now I've been trying it for a few evenings, and I really love this thing. We actually got more use out of the Vive than I expected (my kids played it like crazy and all their pals came and played it as well), but I expect the Quest will get even more playtime despite being less powerful. Just being free of that damned cord is so liberating. Beat saber alone is prob worth the price of admission to me. Workout + dancing + just a whole lot of fun. Tonight I downloaded and played the first episode of Vader Imortal. God damn. Now I am not going to say this is a perfect VR experience, but outside of shit like The Void (which you need to experience by buying time for the experience on-location), I finally got a taste of what the future of VR could hold if adoption and economics keep trending in a positive direction. It is so fucking immersive. 360 degree movie with gameplay elements basically. For a Star Wars nerd it really is like nothing else at all. It's not perfect of course. There are moments where the gameplay doesn't quite hold up, it is VERY short for the price (all 3 episodes end up about the length of a movie and $30 is a lot of money for a movie), but still it's unlike any other movie you'll ever see, and it shits on that crap in the theaters that they call "3D". There is no real replay value, though there is a lightsaber dojo to add extra content. Also if u have family and friends who are willing to take it for a spin, then u really can get ur money's worth. From a pure value perspective, getting a Quest to play the dozen or so top games is still not going to be the equivalent of getting a PS4 or XBoxOne in terms of sheer hours played and content available. But I'd argue that it's still worth it if u can spring the cash, just because of how unique the experience can be. Even better would be if u could split it w/a pal or just borrow someone else's who is willing to let you try it out. I also got a fishing game which is surprisingly gr8 although it is made by koreans so they only have content for S Korea so far instead of some shit like Florida or California which is a bummer, waiting for DLC. Basically every shortcoming now (for me anyway) is more about content available. The Quest may be the device that finally tips the scale though, if they keep selling like they have been... it will make it worthwhile for developers to really invest into the platform and learning how to program for VR. I keep hoping it will take the trajectory of the Switch someday and start drawing a huge amount of titles.