Discussion in 'TZT GameDev' started by Agrul, Sep 18, 2016.
u labeled that one wrong, that one is dance0001 0081
this gonna be RPG or RTS?
prolly more on the rpg side. the procedural dialogue i want to make would be more at home in an rpg than an rts i think
makkina goat man
i always knew u were godless + heathen
that dude actually looks pretty dope
funny what properly utilizing free textures can do 4 u
workin on a gagrulyle
almost a dungeon full of mobs now... just sayin'
yeah, i'll throw em into a play environment at some point here
i've been pretty content making random shit in 3D while concurrently coding in my standard bash-emulator tho
i dread the move to unity and its totally-the-opposite-of-blender-and-not-at-all-configurable UI navigation
also my concurrent coding is not yet at a point where i really want to move it into unity. the dialogue generator is still a collection of not really pieced together C# classes
Agrul gonna make us a new EverQuest
too many legs
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